- cross-posted to:
- jogos
- pcgaming@lemmy.world
- games@lemmy.world
- steam@lemmy.ml
- cross-posted to:
- jogos
- pcgaming@lemmy.world
- games@lemmy.world
- steam@lemmy.ml
Game of the Year Award - Baldur’s Gate 3
VR Game of the Year Award - Labyrinthine
Labor of Love Award - Red Dead Redemption 2
Best Game on Steam Deck Award - Hogwarts Legacy
Better With Friends Award - Lethal Company
Outstanding Visual Style Award - Atomic Heart
Most Innovative Gameplay Award - Starfield
Best Game You Suck At Award - SIFU
Best Soundtrack Award - The Last of Us Part I
Outstanding Story-Rich Game Award - Baldur’s Gate 3
Sit Back and Relax Award - Dave the Diver
Really? Really?
What the hell innovation does Starfield have?
New levels of Jank
I seriously was wondering if it was actually because it is arguably the most stable Bethesda release ever. I mean, it ran well even on hardware that didn’t meet minimum requirements in my personal experience. While not innovative to gaming as a whole, a stable Bethesda RPG is pretty innovative for Bethesda.
Dunno, I remember Skyrim being significantly more stable on my computer back in 2011 than Starfield. SF crashed a lot and forced me to endure some 5 blue screens of death, either mem_corruption or page_alloc errors.
They should’ve released the modding tools instead, then the unofficial patch would make it stable and everyone would’ve been happier.
Don’t you mean what gameplay? Lol
Never before was there a game with this much fast travel. Even forcing you to fast travel. This is true innovation
Removed by mod
cubic potatoes!