• SteveNashFan@lemmy.world
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    16 hours ago

    If you enjoy the combat, Sifu takes that/the Arkham Batman style to a new level. Definitely has a crazy high kill count, but the story is all about revenge so there’s not too much ludonarrative dissonance.

    • Coelacanth@feddit.nu
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      16 hours ago

      Sifu looks good but I’m kind of scared of it. I’m not sure I’m good enough to enjoy it, I might be too old and slow. I’ve stayed away from the Elden Ring DLC for the same reason, and likewise Sekiro.

      • SteveNashFan@lemmy.world
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        15 hours ago

        There’s a story/cinematic difficulty, but I haven’t tested it out. The standard difficulty is a challenge, but in my experience it felt fair. I’ve never played a Soulslike so I don’t have a point of comparison on that front lol.

        • Coelacanth@feddit.nu
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          15 hours ago

          Sifu is more like a fighting game it looks like, but fundamentally the crux of the difficulty will be reacting to input - just like a Souls-like. And well, I feel like the challenge is the fulcrum of a game like Sifu. All I’ve heard about it is that it’s great, but hard, and the virtue of the game is overcoming that difficulty. I don’t know that the story and presentation is good enough that I’d enjoy it on Story difficulty.

          • SteveNashFan@lemmy.world
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            14 hours ago

            Fair enough. There’s always the two-hour grace period for refunds. The first “real” level after the tutorial eases you in pretty well, so if the gameplay doesn’t click there I’d take it as a sign. It’s a unique game that punishes hard for mistakes, so it won’t click with everybody.