This video shows the colony in action: https://www.youtube.com/watch?v=-Z0iMi4pCKs as well as combat.

I’m using Royalty and Biotech DLC.

I ended with 37 colonists, all genetically engineered, highly bionically modified and geared in cataphract with charge rifles.

Love the game. I ended up using Boomalopes as my primary energy source, supplemented with Geothermal and Mechanoid artifacts.

I have my colonists all specialized in one skill that’s prefixed in their name. Statues are my big money-maker, but it still takes a huge crafting, mining and discovery effort to maintain excellent Cataphract armor.

I’m proud of my base, but I tried to avoid reading much about the game or seeing others bases, so I don’t really know how strategically effective it is!

  • TheVillageGuy@rimworld.galleryM
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    4 hours ago

    How effective are the aircons on the doorways?

    You may want to reconsider your strategy used to attack mechanoids, they’re the ones causing your high armor overhead

    Could you add some more info to your title, like the colony name, amount of colonist and anything else you’d like to mention. Thanks

  • Golden Lox@lemmy.world
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    6 hours ago

    you picked pretty meta strats i feel lol, so its cool to hear you havent read much.

    re-iterating someone elses comment, how tf you keeping the fridge cool if they vent inside?? also where do your guys sleep?

    also, epic design dude, so functional

    • AlchemicalAgent@mander.xyz
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      52 minutes ago

      There’s a bug which AFAIK was never fixed which makes the cell a door is in count as “outside” for heat calculations. Since it’s a door it still limits heat flow to surrounding cells, creating a hacky way of removing waste heat from rooms.

    • Famko@lemmy.world
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      4 hours ago

      I haven’t tested this, but it looks like the coolers are venting into a door, which may make it go into a different “room” so to speak (although the doors are open, so I’m not sure about this theory). The coolers may also just counteract the amount of heat they generate in the room, which wouldn’t be efficient, but it could maybe work.

  • Noxy@pawb.social
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    10 hours ago

    Whoa, that’s beautiful! I can never get a colony to look good, let alone anywhere near that good.