I like this one, it’s a blend between the early days square colonies and slightly later experimentation with shapes
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I like this one, it’s a blend between the early days square colonies and slightly later experimentation with shapes
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This was in B19. You can tell the change map edge limit mod hadn’t been made yet.
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Nice start. I always forget to stockpile so my colonists die, unless they freeze to death first. That’s why I mostly play year-round summer maps
Great work! I always fail at stockpiling, which is why I mostly play year round summer tiles. If you want to post more updates on your colony, please do, but regular screenshots in https://rimworld.gallery/m/rimworld@lemmy.world . You may link to those posts from the comments here. Let’s say you can upload a render of the same colony here at max every 10 days, or a final one when you’re finished. Thanks for posting!
Please remove this post as it’s not confirm rule 4. Thanks
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The two latest colonists are part of a quest, let’s hope they don’t become enemies before it’s over. Svetlana is pregnant, we need more knowledgeable people as we started with 3 random colonist. It could have been worse though, at least we have a doctor and a cook.
Update: the shuttle to pick them up has landed outside the dome. I wonder where this is going to lead. One of the visitors is now pregnant
Update 2: the quest has failed and the ship has left. The visitors want to leave but can’t
Visitors do taste good
How effective are the aircons on the doorways?
You may want to reconsider your strategy used to attack mechanoids, they’re the ones causing your high armor overhead