I have! Many times. I am one of those who is not nostalgic with D1 simply because I did not finish it until late (the first time I seriously dived through it was 5 years ago).
Could you point out things that I said that are inaccurate or incorrect?
If you are interested I highly suggest DevilutionX, it’s a modern engine for Diablo 1 with lots of modern features (like alt highlighting) and modern windows compatibility
Good question, I think both games are masterpieces each in their own way.
I personally prefer D1 because it’s more focused on tactical gameplay than D2. If you play it right you can tackle the whole game without drinking a lot of potions. D1 rewards both the “skill” of the player aka how good they are at the game, and also the character progression in itself. However D1 lacks a good endgame (although some fellas did engage in PvP fights and PvP tournaments). But there are mods out there that expand the challenge in interesting ways.
D2 is more focused around build and playstyle variety, character progression and trading. It does have a bit of tactical gameplay but it’s mostly common sense.
I think D1 is more single-player oriented where D2 is more multi-player oriented. I enjoyed a lot D2:R when it came out so I do like D2 too! I only place it below D1 because of personal taste.
At least you are going to the dentist. My uncle was not brushing his teeth. And never to the dentist. Eventually they had to remove all of his teeth because it was all infected and it was too unbearable for him.
I had a depression period of my life where I was doing the worst possible treatment to my teeth - was eating a lot of sugar and would skip brushing here and there; also I was not brushing effectively. My teeth are not in very good condition right now. I wish I had kept a good mouth hygiene even when I was depressed.
Maybe in your country. Here in France AirBnB are both cheaper and the rooms are nicer than hotel. Some of them could be landlords and profit… but some others rent something that would not be fitting as a location (like a vacation flat or a subpart of a house) but is OK for staying just a couple of days.
So I disagree heavily with your generalisation
J’ai quitté Reddit pour de bon. Facebook j’y vais jamais - d’ailleurs ça m’est déjà arrivé de rater des événements car on m’avait invité sur Facebook mais comme j’y vais jamais… je pense que éventuellement je vais carrément enlever Facebook.
Les autres réseaux sociaux j’ai jamais trop regardé. Instagram et TikTok sont arrivés après que j’ai fini mes années lycée. J’ai quand même regardé vite fait… mais ça m’a pas convaincu donc j’ai désinstallé
Du coup maintenant j’utilise juste Lemmy, Discord et quelques groupes Signal
I disagree that you owe a face to face conversation. No one should forced to go meet someone if they don’t feel like it.
In the context of dating, if you get ghosted, consider that the person is not interested in you after all - and just move on. No big deal.
Negativity. It’s ok to criticize, but there was something about Reddit that encouraged people to bash each others until one side wins instead of agreeing to disagree and move on.
Be positive! If people find it fun it hurts no one
J’adore Star Realms ! Parties courtes, jeu très facile à transporter, et pourtant une sacré complexité de jeu qui peut aller très loin (il y a même un site dédié aux tactiques du jeu : megahaulin.com ; et des tournois).
C’est un deckbuilder sur un thème de combat spatial. Au début tu achètes des vaisseaux (que tu piocheras par la suite) qui te génèrent du commerce et des vaisseaux qui enlèvent les cartes nulles de départ ; puis au fur et à mesure de la partie tu transitionnes vers des achats de gros vaisseaux qui font beaucoup de dégats ou qui te protègent. Il y a 4 factions, chaque faction définit vraiment un archétype ; et il y a des rapports de force entre les factions (rouge => bleu => jaune/vert => rouge), ainsi que des bonus si tu joues des vaisseaux d’une même faction.
Le jeu de base est déjà très complet (je conseille de commencer par la version “Frontières” qui contient de quoi jouer jusqu’à 4 ainsi que des missions coop). Les extensions rendent le jeu encore plus intéressant. Et le jeu est vraiment pas cher
Parmi les choses qui m’ont aidé :
Avant j’en avais 1 fois par mois voire deux. Et effectivement je geekais beaucoup trop (jusqu’à 2-3h du matin chaque nuit…), j’avais un mauvais rythme de sommeil (très chaotique); ça survenait dans les moments de grosse fatigue, mais aussi si je faisais un effort physique sans avoir assez mangé.
Au fil des années j’ai amélioré nettement ma qualité de vie, maintenant ça m’arrive peut être deux fois par an maximum.
Les médicaments c’est bien pour traiter les symptômes (et c’est bien d’en avoir sur soi), mais je pense que le mieux c’est de chercher à corriger pourquoi elles arrivent. Si c’est possible ! (c’est pas toujours le cas)
Selon l’instrument ça peut être compliqué de jouer tout en déambulant
I don’t want them making money out of the content I voluntarily and freely created. I was contributing in subs like C_programming to help newcomers. I have been thinking that all these posts I made will help the next AI - and Reddit (not me) will get paid for it.
So I mass edited each post and comment I made. They won’t get away with my data. My data belongs to me, not them.
D1 has a couple of tragic moments (the Butcher encounter as witnessed by the townsfolks, the end of the story itself) but overall it’s more a story in a dark universe than a dark story where everyone loses people they care about.
D2 also has a couple of tragic places (I am mostly thinking of the Act 3 Zakarum Temple filled with blood; or the massacre in the Act 2 Palace) but you arrive after it happened. You don’t see the deed happening. So it’s more of a power story in a dark universe rather than a sad and dark one.
D3, well, is D3. Characters have as much power as gods, villains keep rambling endlessly about how they will shatter your world until you kill them, rinse and repeat… It’s power fantasy
But D4 is really a dark story. You don’t just arrive after the fact like in D2, you really see massacres, dismemberment, sadism, blood sacrifices etc… happening all over. And it’s not just in a couple of places in the story. It’s really everywhere. It’s like the D4 writers passed the message “Each quest should have a grim ending”. Or rather, they saw how people wanted Diablo to get darker after the D3 fiasco, so they listened (a bit too much) and cranked the button all the way to “grim” and “sad”.
In general I have very mixed opinion about D4 story. It has just too much grimness. It’s like every other person in Sanctuary is on a frenzy rampage to kill, eat or chop parts of their neighbors. And, on the opposite side of the spectrum, we have a certain prime evil reduced to bargaining with humans where they should be the very essence of terror/hatred/destruction… It does not make any sense
Larger instances will either have more donators or close their subscriptions if it really is unsustainable.
The more Lemmy grows, the more instances will show up, which will help spread the load.
You speak of sustainability but Lemmy survived the wave of incoming Redditors without much downtime. It’s really impressive that this growth could happen. That’s the power of decentralized systems: they scale!
La série The Expanse est intéressante pour voir quels dimensions pourraient prendre des combats spatials (en supposant une grosse évolution en terme de voyage inter planètes et de colonisation)
Some people want to only recruit people that are less skilled by them so that they can remain in their position of power.
If you have a company with a few like that and several layers of recruitment I guess you can have a bunch of incompetent people spending their time in pointless meetings and not getting much done
I believe there will be life. Life always finds a way. Unless we get hit by an asteroid or a huge nuclear bomb…
However life will be much harsher. I believe the human population will be declining due to harsher living conditions. Entire species will go instinct for sure.
I think having no reputation point is a good thing, it gives no incentive to post low-effort content just to get reputation points.
Il casse les idées reçues de certains média comme quoi un jour l’IA pourra complètement remplacer l’être humain.
Il explique (grosso modo) que l’IA ne sera jamais meilleure que nous sur l’ensemble des domaines. Tu peux faire une IA spécialisée dans un domaine, et l’IA sera sûrement meilleure que toi (par exemple aux échecs). Si on était capable de produire une IA pour chaque domaine concevable - alors peut-être que l’IA nous dépasserait. Mais le nombre de domaines étant infini, ça ne sera jamais le cas.
Même dans les domaines spécialisés, l’IA est complètement inefficace en terme de ressources par rapport à un être humain. Les deux exemples majeurs qu’il donne pour illustrer ça :
La conclusion de sa vidéo c’est que l’IA c’est juste un outil. Un outil très puissant et qui sera certainement meilleur que nous dans certains domaines pour lesquels il a été conçu. Mais qu’il y aura toujours besoin d’un être humain pour le manier, et qu’on est à des années lumières de l’IA “Hollywoodienne” qui serait réellement intelligente.