• 8 Posts
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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Presto opened the wrong portal home…

    Made with comfyui and Krita.

    This is a new workflow for me. Comfyui is working in the background the image composition is done in Krita. I´ve started with a basic Background image prompt and added details via inpainting.

    Prompts
    • Futuristic city, street view

    • A 10-year-old boy, about 4 feet tall, with a muscular, stocky build. He wears a brown fur vest and shorts, with rugged leather boots. His signature horned helmet rests atop his head, and his short, wild blond hair is visible beneath it. He grips his large club tightly, ready to defend his friends.

    • White tiny unicorn

    • A petite girl with red hair tied in a ponytail. She wears a light, green hooded cloak that can turn her invisible. She stands close to the young barbarian boy, her eyes wide with fear.

    • a gigantic Lovecraftian bipedal creature standing menacingly between two skyscrapers in the background. The creature towers over the buildings with its scaly green and pink skin, covered in intricate patterns. It has numerous writhing tentacles emerging from its back and sides, with many eyes glowing eerily across its grotesque face and body. The creature’s gaping maw is lined with sharp, uneven teeth, and its presence exudes an aura of otherworldly dread.

    • Burning Skyscraper
















  • “Melody in the Shadows of Doom”

    Made with comfyui. The workflow is embedded in this picture (Catbox)

    Details

    The basic idea was to create 3 Main pictures and to connect them via inpainting/Outpainting

    The base Images and the prompts:

    barefooted Tomboy, age 16, sitting on a rock in forest, smiling dreamly, red hair, freckles, green eyey, playing guitar.

    a forest, atomic explosion in the sky

    A group of undead zombie children sitting in a circle around a pentagram on the ground in a forest

    I connect the mages via Outpainting and add a bottom layer to get a bigger picture and a more eerie felling of decay and destruction.

    The whole process works with latents. No VAE Decoding and endcoding is needed in the process, which prevents quality loss in the generation process.

    I still struggle a bit with the outpainting seams. They are still too visible.