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Joined 1 year ago
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Cake day: July 18th, 2023

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  • Thanks, that’s usually my goal, and keep them relativelly simple. I usually prefer plants or critters over heavy machines buildings (so i’d love a plant/critter that can Turn wood into ethanol), maybe because irl i am a biologist. My inital Design included Like 30 oxyferns to get rid of CO2 and produce oxygen a side product, but then i discovered that with skimmers i can feed trees with that (oxyferns need a buff, seriously)

    The wheezworts are my standard cooling solution, because playing with DLC by then time i get plàstic from wither dreckos or Another planetoid i have already built it.

    It works with standard Wire and only a bit of refined Metal for radiant pipes and automation, so It can be achived with only a few advance Research.

    I’ll probably try to expand to 3 trees to keep the distillers going on continuosly. I don’t need tthe generator at 100% but It would be nice to remove the tune Up, but that may require switch to conductive wire. I’m doing numbers with a spreadsheet to test It out.


  • I have a mod so the fast speed is faster, but I’m currently on cycle 304 in my current packed snacks playthrough, and the game registered more or less 18 hours. I know that at least 2 of them may be that i left the game paused but running. But i usually play in default speed, so I can control what is happening ( and sometimes saving some dupe from death). Only in the first like 30 cycles and when i have like a lot of errands planned and need them to be done asap i increase speed