Unity announces its revamped pricing model | After outcry from the gaming community, Unity revealed a new plan that’s a drastic departure from what was initially announced.::Unity has introduced a revamped version of its new pricing model. The updated pricing scheme arrives a little more than a week after the disastrous original announcement that infuriated developers.

  • underisk@lemmy.ml
    link
    fedilink
    English
    arrow-up
    41
    ·
    edit-2
    1 year ago

    They removed pure text that was almost certainly less than a GB of disk space and similarly negligible bandwidth cost that they weren’t even hosting themselves because not enough people looked at it. They just happened to realize this and ensure it was removed during a period of high public scrutiny and internal company strife that was relevant to the aforementioned TOS and the changes it’s repository tracked.

    Anybody who trusts Unity after this is a mark.

    • brsrklf@jlai.lu
      link
      fedilink
      English
      arrow-up
      20
      ·
      1 year ago

      Less than a GB, yeah, I certainly hope so. Just imagine a ToS more than a billion character long.

      Apparently King James Bible is around 3 million.

      • underisk@lemmy.ml
        link
        fedilink
        English
        arrow-up
        10
        ·
        1 year ago

        Yeah I hedged a bit because idk how much metadata git stores or what kind of space that metadata takes up.