Hello !
Back in the day I made some “MMO” web games, you know you have action points, ‘many’ players, enemies items etc and it’s all “real time” (but you’d only play once or twice a day) and Lemmy have made me quite nostalgic so I thought why not whip up a little game?
So first I thought I could use the users (and the authentication in the http request) of the lemmyverse as players (go to my game community, be redirected to the game, and your credentials is already your login/pass) but I don’t really know how to do that, and I feel I’d spend way too much time doing it and maintaining it.
So I thought, I just redirect a community to a “webserver” that does it all, and that’s why I’m here.
What’s, in your opinion, the easiest simplest webserver with an authentication system where I can plug my game (the game will take like GET/POST variables and give some text and GET/POST inputs back and that’s about it).
The best would be some fire & forget soft that’s a bit supported. I know I can install Apache and make it work but it seems so large for what I want to do.
Ah, and a Rust “backend” (my game) would be cool, or python if that’s not possible.
Cheers
lighttpd, then. If you want to go even more, uhttpd. You can even use the test server from python (perhaps rust provides something similar).
At some point, you’d lose the features you’d want to keep, tho, like the part that handles concurrency, as well as cryptography stuff (you’ll definitely want some certs if you’re putting it in public).
nginx is quite lightweight too, FYI. Just gotta make sure you’re not installing the full set.
Uh, that looked so nice and even perfect, but dude it was a hassle to compile and then it just choked on its own config file (reading the port config no more, in the middle of it all).
Crapped it all and installed the precompiled version (with apt) and it wasn’t better.
I know Linux stuff isn’t always easy but as I’m looking for something simpleton that works out of the box, and hopefully will upgrade easily etc I have to pass on this one.
Thanks though!