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Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 8 months ago

I can see why g@mers love this dev

hexbear.net

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I can see why g@mers love this dev

hexbear.net

Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 8 months ago
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  • buckykat [none/use name]@hexbear.net
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    8 months ago

    Soulslikes are just beat em ups with lots of QTEs and deliberately poor accessibility options

    • Evilsandwichman [none/use name]@hexbear.net
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      8 months ago

      I would totally make a soulslike with full accessibility options including slowdowns and prompts and auto parries; and I’d still give you the achievements to upset the silly internet people

      • buckykat [none/use name]@hexbear.net
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        8 months ago

        Based. But that removes the main appeal for soulslike players: the gates which they like to keep.

    • Murple_27@lemmy.mlBanned from community
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      8 months ago

      with lots of QTEs

      ? :/

      • FartGunBuster [none/use name]@hexbear.net
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        8 months ago

        Quick time event

        • Murple_27@lemmy.mlBanned from community
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          8 months ago

          I know what the acronym is, I’m asking how in the goddamn do you figure it has them?

          • buckykat [none/use name]@hexbear.net
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            8 months ago

            Parrys and iframe dodges are just QTEs

            • Murple_27@lemmy.mlBanned from community
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              8 months ago

              Having to aim at an enemy in an FPS is just a QTE.

            • imogen_underscore [it/its, she/her]@hexbear.net
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              8 months ago

              lol

games@hexbear.net

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