Works pretty consistently at 60fps 1080p but struggles a bit at 1440p. Shame i can’t do both but otherwise looks and plays fine.

I can post some instructions on setting it up if anyone is interested its actually quite simple

Instructions:

I’d recommend this for people who’ve already played and wanna see 60fps or upscaled res its not a perfect experience for new players which can be frustrating. It also has lots of compilation stutter when you first run it which can suck if it happens at the wrong time.

  • imogen_underscore [it/its, she/her]@hexbear.net
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    23 hours ago

    this worked thanks so much lol, it actually only took a few minutes, shows how patient i am… it is mostly smooth for me too, i’m thinking i give it another 6 months of dev time before starting a proper playthrough though.

    • amber (she/her)@lemmygrad.ml
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      15 hours ago

      Glad I could help! Same here, it’s really cool that the game is playable now, but I’ve never beaten it before so I think I’m gonna give it some more time to cook.

    • Gorb [they/them]@hexbear.netOP
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      21 hours ago

      The stuttering may be due to shader compilation from the vulkan translation layer. I found running around in the starting zone for a bit was quite stuttery with big frametime spikes then it smoothed out as i explored more and became a much smoother 60fps. I think the shaders get cached cos every subsequent startup was still smooth. Maybe the emu will eventually get async shader comp and precompiled shaders like rpcs3 but probably won’t be for a while