Changelog for 2023-07-04 to 2023-07-10

These are the new changes over the past week, collated by yours truly with this hacky script :P

(Split the changelog into multiple parts because it’s over the 10k character limit)
Part 2 (comment)
Part 3 (comment)

Features

  • #66639 - Make horses milkable
    by linewriter1024
    Summary: “Make horses milkable”
  • #66683 - Field Immunity At Effect Level
    by bombasticSlacks
    Summary: “Field immunity at effect level”
  • #66473 - Implement export&import of the protagonist and follower NPCs
    by hexagonrecursion
    Summary: “Implement export&import of the protagonist and follower NPCs”
  • #66718 - Added cord to electric blankets
    by ashGlaw
    Summary: “Electric Blanket Power Cords”
  • #66669 - Added new allergen flags and updated carnivore blacklist
    by fyhannes
    Summary: “Added allergen flags for cheese, dried vegetables, and bread”
  • #65932 - Spell Event
    by bombasticSlacks
    Summary: “Spell casting now triggers an event”
  • #66739 - Always debug spawn undamaged cars both unlocked and faultless
    by Kamayana
    Summary: “Always debug spawn undamaged cars both unlocked and faultless”
  • #65924 - Grain farming expansion and seed adjustments
    by fairyarmadillo
    Summary: “Expand grain farming and adjust seeds”
  • #66730 - Creatures above cast shadows onto tiles below
    by Rewryte
    Summary: “Creatures above cast shadows onto tiles below”

Content

  • #63477 - Allow the player to ask Rubik about Zomborgs
    by MNG-cataclysm
    Summary: “Allow the player to ask Rubik about Zomborgs.”
  • #66698 - Add antacid tablets
    by anoobindisguise
    Summary: “add a tablet equivalent to heartburn medicine”
  • #66686 - CAR goes vrooom
    by Theawesomeboophis
    Summary: “Adds the Central African Republic flag to the game”
  • #66600 - New fish
    by Karol1223
    Summary: “New fish”
  • #66596 - Add skateboard vehicle
    by balinck
    Summary: “Adds new skateboard vehicle”
  • #66713 - Practice throwing with golf ball
    by ashGlaw
    Summary: “Practice throwing with golf ball”
  • #66763 - Calcium carbonate and antacid tablet creation
    by anoobindisguise
    Summary: “adds caco3 resource and a way to craft antacids”
  • #66781 - Better scenario worldbuilding by giving PC knowledge of the nearest city on start
    by RenechCDDA
    Summary: “Most scenarios now provide vision of the nearest city on start”

Interface

  • #66656 - Make ‘Undamaged’ the default menu option when debug spawning vehicles
    by Kamayana
    Summary: “Make ‘Undamaged’ the default menu option when debug spawning vehicles”
  • #66674 - The Nestening (Part I)
    by sadenar
    Summary: “Added more nested categories”

Infrastructure

  • #66757 - Material Replacement For Items
    by bombasticSlacks
    Summary: “Support for material replacement in items”
  • officer_dirtbag@cdda.socialOPM
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    (Part 2)

    Bugfixes

    • #66655 - [MoM] Fix “You cast %” bug
      by Standing-Storm
      Summary: “Fixes https://github.com/CleverRaven/Cataclysm-DDA/issues/66599
    • #66654 - bp fault fix removes rust_timer
      by anoobindisguise
      Summary: “Cleaning BP fouling removes the hidden rust counter”
    • #66652 - Dry duffel bags are actually watertight
      by randomtyper
      Summary: “Makes dry duffel bags watertight”
    • #66634 - Stops Hub 01 buying back some of their newer stuff
      by Procyonae
      Summary: “Hub 01 won’t buy back some of their newer stuff”
    • #66675 - Add MAN_MADE flag to dinosaur exhibit
      by Standing-Storm
      Summary: “Add MAN_MADE flag to dinosaur exhibit”
    • #66668 - Fix the epilogue for the New England Church Community
      by MNG-cataclysm
      Summary: “Fix the epilogue for the New England Church Community”
    • #66653 - armor penetration gets used up like damage
      by anoobindisguise
      Summary: “flat armor penetration is spread across all armor layers instead of applying its full value to each”
    • #66650 - Xl survivor boots
      by OtpalTS
      Summary: “Fixing XL survivor boots to be the same as other survivor boots”
    • #66648 - Fixes 66637 and wraps up some typos.
      by DoctorBoomstick
      Summary: “fix reported bugs in 66637, related to the new smartphone case variants and a changed id, and takes the time to ice the typos recorded in #66620”
    • #66590 - Reduce airdrop frequency
      by fairyarmadillo
      Summary: “Reduce airdrop frequency”
    • #66379 - Fixed the issue of not properly handling pre existing items in the bag after installing it on the pet.
      by WhiteCloud0123
      Summary: “Fixed the issue of not properly handling pre existing items in the backpack after installing it on the pet.”
    • #61526 - Dock Construction Updates
      by Beatdotroot
      Summary: “Allows certain docks to be placed on non-flowing shallow and deep water.”
    • #66711 - extra_mut_scen fixes
      by KittyTac
      Summary: “Add Digitigrade Feet to Extra Mut Scen, fix selecting burrowing”
    • #66706 - Fix tow cables being unable to connect different vehicles
      by Kamayana
      Summary: “Fix tow cables being unable to connect different vehicles”
    • #66697 - soapy water can’t be drunk
      by anoobindisguise
      Summary: “you can’t drink soapy water anymore”
    • #66693 - bugfixes for armor bionics
      by anoobindisguise
      Summary: “armor bionics conflict with new mutations and protect against stab damage”
    • #66689 - 30gal_drum craft time fix
      by anoobindisguise
      Summary: “30 gal drum crafts in the correct time”
    • #66638 - Assorted tile rendering fixes
      by Qrox
      Summary: “Tile rendering fixes”
    • #66734 - Fix Central African flag description
      by Theawesomeboophis
      Summary: “Fixes typo in the description of the CAR flag”
    • #66767 - gold rings are rigid conflicts layer only
      by anoobindisguise
      Summary: “gold rings don’t conflict with metal gauntlets”
    • #66764 - Digitigrade Mutation Line-of-Sight Fix
      by GalacticApple
      Summary: “Updates the mutation so that players can’t see over objects while running on all-fours”
    • #66748 - change dark wyrm’s blood type to foul acidic blood
      by flybye3o6
      Summary: “change dark wyrm’s blood type to foul acidic blood”
    • #66735 - MELEE_DAMAGE and ITEM_DAMAGE_BASH enchantments should affect bashing damage to tile
      by fyhannes
      Summary: “Smashing now incorporates any MELEE_DAMAGE and STRENGTH enchantments”
    • #66790 - [MoM] Fix coruscating matrix crystal not draining on use
      by Standing-Storm
      Summary: “Fix coruscating matrix crystal not draining on use”

    Balance

    • #66678 - Update blackpowder recipes following charcoal item stat changes
      by Miner239
      Summary: “Update blackpowder recipe following charcoal change”
    • #66703 - Tone Down Assassin Spawns
      by MNG-cataclysm
      Summary: “Tone down assassin spawn frequency”
    • #66692 - regular masochists aren’t sad about anesthesia
      by anoobindisguise
      Summary: “regular masochism doesn’t give you flavortext of liking surgery”
    • #66690 - increase spoil time of salted meat
      by anoobindisguise
      Summary: “salted meat lasts longer”
    • #66664 - Repair Firearm Repair Kit Repair
      by ashGlaw
      Summary: “Firearm repair kits used too much energy compared to its own components.”
    • #66502 - Redo nomad gear to be more sensible
      by anoobindisguise
      Summary: “nomad gear is denim based instead of lycra based”
    • #66478 - Adjust collapsible solar arrays
      by Alm999
      Summary: “Adjust collapsible solar arrays”
    • #66737 - Nerf lycra
      by anoobindisguise
      Summary: “lycra is less protective”
    • #66769 - Nerf subdermal carbon CBM
      by anoobindisguise
      Summary: “subdermal carbon cbm gives no bash protection”
    • #66765 - Update claw bar volume to be consistent with crowbar
      by ampersand55
      Summary: “Update claw bar volume to be consistent with crowbar”
    • #66494 - reduce impact of bmi on healthiness
      by anoobindisguise
      Summary: “BMI has a less all consuming impact on how healthy you are”
  • officer_dirtbag@cdda.socialOPM
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    (Part 3)

    Mods

    • #66619 - Tamable Wildlife: Tamable spiders
      by randomtyper
      Summary: “Makes spiderlings tamable”
    • #66644 - [MoM] Wielding a matrix crystal enhances your powers
      by Standing-Storm
      Summary: “Wielding a matrix crystal enhances your powers”
    • #66643 - [MoM] Documentation updates
      by Standing-Storm
      Summary: “Mind Over Matter documentation updates”
    • #66702 - Snail Mail Its Tamable Snails
      by LordBarkBread
      Summary: “Adds in tamable mollusks for the Tamable Wildlife mod”
    • #66673 - [MoM] Change psionic drain to a vitamin, add ways for the player to reduce it
      by Standing-Storm
      Summary: “Change psionic drain to a vitamin, add ways for the player to reduce it”
    • #66770 - [MoM] Implement jmath, include it in calculations
      by Standing-Storm
      Summary: “Implement jmath, include it in calculations”
    • #66755 - Sluggish Love for Wildlife_Mod
      by LordBarkBread
      Summary: “This adds in the other mollusk group of slugs to be tamable on larvae and small form.”
    • #66724 - [MoM] Move arithmetic to math, standardize and update awakening EoCs
      by Standing-Storm
      Summary: “Move arithmetic to math, standardize and update awakening EoCs”
    • #66788 - [MoM] Add Zener cards
      by Standing-Storm
      Summary: “Add Zener cards”

    None