Every story gets interpreted individually, so what parts of the games storytelling are resonating with you?
Something I found interesting about my play through a quest lead me to commit some corporate espionage. During one of the last missions everything went tits up but I made a distinct choice to remain non lethal. While I truly hated working for a corp (really hoping there was a path to destroy from within) I loved how the game at least at a minimum allowed me to interject my own morals into my character.
Situationally though, I did go and slaughter a few mines worth of people but I can head cannon that into my ethics no prob.
Just as an open discussion, I’m curious if other people are having those moments of thought or personal reflection.
I agree, how missions were carried out could have been handled better… or was I playing the perfect corpo operative working for Ryugin to keep the PR department happy.
Edit: I truly wanted a burn it down path so my last sentence gives me the ick.