Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • Dasus@lemmy.world
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    5 hours ago

    I liked the persuasion mini game in Oblivion that everyone else seemed to hate.

    Now that you mention that, that was a thing, among with a few others that perhaps made me go “well that’s a bit boring”. That was about the extent of complaints I had about Skyrim.

    We drank beer, smoked weed and slayed dragons while epic soundtracks played.

    I’m pretty sure a lot of the enjoyment I got was contextual yeah.