It turned out not much harder than 3 challenges:
- Hostile Champions doesn’t even annoy too much.
- Badder Bosses is an easy one.
- Barren Land is very manageable. You can’t bless Ankhs, but you don’t have to rely on them if you don’t make major mistakes.
- Was worried a bit about Swarm Intelligence, but it wasn’t too bad.
- Into Darkness was basically negated by the Eye of Newt. And then I got lucky with a projecting bow.
- Chose huntress because of Forbidden Runes.
The armour ability is most useful for running for cover from disintegration beams.
Saved 5 health potions for depth 25 (Evil Eyes were a massive headache), spent them all and eventually had to resort to a scroll of retribution to finish Yog-Dzewa (was partially surrounded with <10hp and had no means to avoid the gaze attack, it had 33hp thanks to a well-timed bee). Alchemy and a projecting bow combined made the fists much easier to deal with, but I didn’t have enough breathing windows to use more than 50% of the potions I had. Then I decided against ascending (and I don’t like spending the time on that when the run is purely for an achievement and doesn’t require it).
The only badge with non-trivial requirements remaining is the 1000000 score one, which would be easier with an additional challenge added (I don’t feel confident enough to do another Doom Slayer with so many challenges). Which should I do?
- On Diet: not sure if I’d make it, I had to use potions of cleansing for food 2-3 times even without the challenge this run (+a few more times on depth 25).
- Faith Is My Armor: don’t know how I’d handle the effective lack of armour with Swarm Intelligence on. On the other hand, nothing needs SoUs and they could be invested in rings…
- Pharmacophobia: no.
You can bless ankhs even with Barren Land by throwing waterskin into a healing well and that fills it up to 20/20.
Ascending with the amulet grants you more score multiplier that makes the 1 million score much more easy to reach.
You probably had the million score run here by just doing On diet and by ascending. Ascending is quite easy if you just keep the amulet curse green by killing a few enemies every floor. Every boss floor while ascending also heals you to full health and people tend to forget that.
Oh, forgot about healing wells, thanks for the reminder. You should probably be able to throw the ankh directly too? But I don’t encounter them every run (e.g. didn’t have any this one) so they aren’t reliable.
I know ascending is easy (did it many times, though only with 0-1 challenges, none of them Swarm Intelligence) and adds a 1.25 multiplier and I’ll do it when I go for that badge - but I didn’t plan for it (thought 6 challenges would be 2-3x harder than it turned out) so I wasn’t prepared to ascend this run. I’d have probably died in the 21-24 zone.
So you think it should be On Diet? Hmm, maybe. But exploration with both On Diet and Into Darkness will be challenging.
I recommend giving Horn of plenty some love if you find it as it makes On diet very easy.
You can for example combine snacking from horn of plenty with warrior iron stomach +2 to completely negate many of the strong attacks. For example Evil eye lasers, Yog Lasers and Tengu bombs.
Snacking from horn is crazy on Rogue too as you pretty much get infinite cloak charges with tier 2 perk mystical meal +2 that gives you 5 turn of artifact recharging.
On Mage you can use the horn with energizing meal +2 that gives you 8 turns of wand charge and just combine that with shield battery +2 for huge shielding.
I knew a Horn of Plenty is a good choice, but I didn’t think it’s that good. Thanks!