Jeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 2 months ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square30fedilinkarrow-up1195arrow-down18 cross-posted to: programming@lemmy.mlgodot@programming.dev
arrow-up1187arrow-down1external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 2 months agomessage-square30fedilink cross-posted to: programming@lemmy.mlgodot@programming.dev
minus-squaremox@lemmy.sdf.orglinkfedilinkEnglisharrow-up4·2 months agoI continue to be impressed by how far we’ve come in algorithmically imitating forces of nature. If you like this stuff, have a look at the EmberGen demo clips
I continue to be impressed by how far we’ve come in algorithmically imitating forces of nature. If you like this stuff, have a look at the EmberGen demo clips