Balatro is a deck-building roguelite where you must play poker hands and earn chips to defeat enemy blinds. Enhance your deck of playing cards, buy Jokers to modify each hand you play, and discover new and wild synergies to win!
Finally, the ultimate weapon against boredom while waiting
Huh, google play is refusing to sell it to me. Getting a [OR- FGEMF-20] error code regardless of payment method.
Edit: searching I came across a reddit thread, the post is older but all the comments are people complaining about this issue with trying to buy Balatro today.
Edit2: working now for me, about 4 hours after the game went live
I haven’t tested that out myself and I have no idea how it compares to their official mobile release, but I’m super curious about how it was implemented (it’s the first time I saw a tool that could convert a game to an iOS app), so I’ll be looking into it at some point.
Balatro Mobile Maker works because the game’s engine (LOVE 2D) is designed from the ground up to be multiplatform. It’s trivial to “port” compared to other engines.
Huh, google play is refusing to sell it to me. Getting a [OR- FGEMF-20] error code regardless of payment method.
Edit: searching I came across a reddit thread, the post is older but all the comments are people complaining about this issue with trying to buy Balatro today.
Edit2: working now for me, about 4 hours after the game went live
Same here
Yea same issue on my end. Seems the balatro dev didn’t set up the shop properly.
maybe we can find an APK somewhere, I already own the game on steam and while steamlink works well, native app would be nice
There is a project to convert the Steam app to a side-loadable mobile app (both for Android and iOS): https://github.com/blake502/balatro-mobile-maker
I haven’t tested that out myself and I have no idea how it compares to their official mobile release, but I’m super curious about how it was implemented (it’s the first time I saw a tool that could convert a game to an iOS app), so I’ll be looking into it at some point.
Balatro Mobile Maker works because the game’s engine (LOVE 2D) is designed from the ground up to be multiplatform. It’s trivial to “port” compared to other engines.