DudeVsDawg@lemmy.ml to Comic Strips@lemmy.worldEnglish · 3 months agoDid I miss the Elden Ring DLC discourse?lemmy.mlexternal-linkmessage-square59fedilinkarrow-up1431arrow-down122file-text
arrow-up1409arrow-down1external-linkDid I miss the Elden Ring DLC discourse?lemmy.mlDudeVsDawg@lemmy.ml to Comic Strips@lemmy.worldEnglish · 3 months agomessage-square59fedilinkfile-text
minus-squareryathal@sh.itjust.workslinkfedilinkarrow-up61arrow-down7·3 months agoIt’s lazy game design to make a fight “harder” by just adding increasingly long periods where all you can do is dodge.
minus-squaresploosh@lemmy.worldlinkfedilinkarrow-up45arrow-down1·3 months agoThe soulslike genre is simply bullet hell where you don’t always get to see the bullets before they hit you, stuck inside a metroidvania.
minus-squareA_Very_Big_Fan@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·3 months agoLearn to parry
It’s lazy game design to make a fight “harder” by just adding increasingly long periods where all you can do is dodge.
The soulslike genre is simply bullet hell where you don’t always get to see the bullets before they hit you, stuck inside a metroidvania.
Learn to parry