simple@lemm.ee to Games@lemmy.worldEnglish · 4 个月前Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square159fedilinkarrow-up1974arrow-down18 cross-posted to: games@hexbear.netgames@sh.itjust.works
arrow-up1966arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 4 个月前message-square159fedilink cross-posted to: games@hexbear.netgames@sh.itjust.works
minus-squareaksdb@lemmy.worldlinkfedilinkEnglisharrow-up7·4 个月前At least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.
At least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.