Stoatmilk [he/him]@hexbear.net to games@hexbear.netEnglish · 6 months agoThis map from the new EU5 dev diary is making me feel thingshexbear.netimagemessage-square51fedilinkarrow-up174arrow-down10
arrow-up174arrow-down1imageThis map from the new EU5 dev diary is making me feel thingshexbear.netStoatmilk [he/him]@hexbear.net to games@hexbear.netEnglish · 6 months agomessage-square51fedilink
minus-squarememory_adept [he/him]@hexbear.netlinkfedilinkEnglisharrow-up6·edit-26 months ago always the same Makes sense in terms of explaining why it’s a core gameplay mechanic itself rather than just a line version of bases in rts I guess a core appeal of using real maps to me in gaming has always been “let’s find out what’s REALLY under Cheyenne Mountain” stargate style
Makes sense in terms of explaining why it’s a core gameplay mechanic itself rather than just a line version of bases in rts
I guess a core appeal of using real maps to me in gaming has always been “let’s find out what’s REALLY under Cheyenne Mountain” stargate style