• Secret300@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    2
    ·
    8 months ago

    Saying it’s “state of the art” isn’t an excuse for poor optimization. Developers have been able to pump out 60fps on way worse hardware and still make it look good. We have more powerful hardware now but worse software. In the past 8 years alone new optimization techniques have been found but no one uses them

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      8 months ago

      Just because Hellblade 2 runs at 30 FPS, it doesn’t mean it’s optimized worse than Metal Gear Solid 2. There’s way more being processed per second in order to render Senua than there is to render Raiden, and it’s a trade-off that the developers decided was worth it, even if you and I disagree. That still doesn’t mean it’s poorly optimized.

      • steeznson@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        7 months ago

        Generally agree but there’s a good chance it is less optimized than MGS2 because that game pushed the hardware to its limits

        • ampersandrew@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          8 months ago

          If you can’t understand why some games can run at 60 and others can’t, then I can’t help you.

          • Secret300@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            3
            ·
            8 months ago

            I completely understand it. Publishers want pretty graphics at all cost and give 0 time for developers to optimize it

              • Secret300@sh.itjust.works
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                1
                ·
                8 months ago

                No clearly not but we’re talked about the latest console from Microsoft. Not saying it’s insanely powerful but it sure as shit ain’t weak or outdated hardware

                • ampersandrew@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  3
                  arrow-down
                  1
                  ·
                  8 months ago

                  Then you can acknowledge that there are limits to what video games can run on a given set of hardware, regardless of optimization. There’s been diminishing returns in graphics processing since the beginning of time. In order to get to that next step of realism, it’s going to cost more than it took the last time we saw a similar leap.