Baldur’s Gate 3 has blown away expectations and redefined what an RPG can be, and that may put Bethesda’s upcoming Starfield in a rough spot.
Baldur’s Gate 3 has blown away expectations and redefined what an RPG can be, and that may put Bethesda’s upcoming Starfield in a rough spot.
My worry here is that the majority will be procedurally generated planets.
Or how well they can pull off procedurally generated planets and have interesting and fun things to do there.
I play Valheim and it has procedurally generated land to explore. But their dungeon mazes are just hallways and doors that open to nothing. This becomes boring fast.
I have also played Bloodborne- Lovecraftian masterpiece. It has random generated dungeons and it is done well and are fun to explore. But nothing beats a human well crafted dungeon. At least not yet.