take_five_seconds [he/him, any]@hexbear.net to games@hexbear.netEnglish · 8 months agothis is about a game you likehexbear.netimagemessage-square43fedilinkarrow-up1177arrow-down10file-text
arrow-up1177arrow-down1imagethis is about a game you likehexbear.nettake_five_seconds [he/him, any]@hexbear.net to games@hexbear.netEnglish · 8 months agomessage-square43fedilinkfile-text
minus-squareoregoncom [he/him]@hexbear.netlinkfedilinkEnglisharrow-up17·8 months agohow they manage to get a game that could’ve been implemented in fucking excell to run slow is beyond me.
minus-squareDyingOfDeBordom [none/use name]@hexbear.netlinkfedilinkEnglisharrow-up20·8 months agoit’s because it has a lot of shit to track that it’s constantly tracking that is constantly updating and sometimes they’re like “hey what if we put in more shit to track”
minus-squareFanonFan [comrade/them, any]@hexbear.netlinkfedilinkEnglisharrow-up3·8 months agoTbh I’ve made spreadsheet files that crashed my laptop Probably should have been in a database at that point but can’t be fucked to learn SQL or whatever
how they manage to get a game that could’ve been implemented in fucking excell to run slow is beyond me.
it’s because it has a lot of shit to track that it’s constantly tracking that is constantly updating and sometimes they’re like “hey what if we put in more shit to track”
Tbh I’ve made spreadsheet files that crashed my laptop
Probably should have been in a database at that point but can’t be fucked to learn SQL or whatever