Exactly. The level scaling in particular is what killed it for me. What is the point of even having a level up mechanic if your character doesn’t actually get any stronger. Part of the fun of D2 was getting a character to a point where you could just stomp previous areas.
Exactly. The level scaling in particular is what killed it for me. What is the point of even having a level up mechanic if your character doesn’t actually get any stronger. Part of the fun of D2 was getting a character to a point where you could just stomp previous areas.
D3 even. Thinking of (Greater) Rifts, going back to previous, easier Rifts after decking your character out in gear was quite fun.