Nathan Sobo recently open-sourced Zed, a code editor that focuses on performance, integrates AI capabilities, and supports software teams’ collaboration out of the box. For performance, Zed leverages a Rust code base, multicore- and GPU-optimized code, with a custom Rust GUI framework. For collaboration, Zed relies on CRDTs and team channels. Zed is currently Mac only.
vulkan is a graphics api, not a framework. their framework is using vulkan.
If their framework is using Vulkan, why is it not compatible with anything but MacOS? Isn’t the point of Vulkan that it’s cross platform?
It’s not fundamentally incompatible, they just haven’t written the code to make it compatible yet. GPU frameworks need a lot of OS specific code, so it will take some time for them to make it run perfectly on Linux.
This is wrong. Their framework uses metal, which is an apple only graphics API.
My bad, I was referring to the new Linux implementation which is using Vulkan, which was not clear. The MacOS implementation only supports Metal, as MacOS does not support Vulkan natively. I assume the Vulkan implementation will also be what is used for the Windows build.