I was playing some Everspace 2 and while it sure is pretty and feels pretty good there was something lacking that I couldn’t quite put my finger on. I’m only 20 hours or so into it but I just felt like it wasn’t quite living up to my memories of Freelancer.

Now I last played Freelancer over 15 years ago so I was sure that I was just seeing this through a heavy mist of nostalgia, so I reinstalled the old game, installed the HD mod and a few other user made tweaks and loaded it up. The opening scenes were definitely nostalgic but once I started to fly missions properly again it became crystal clear, nope Freelancer still kicks the shit out of every other space game I’ve ever played since.

Elite Dangerous, Rebel Galaxy Outlaw, Everspace 2, Spacebourne 2, EVE Online, Chorus they all have strengths but nothing feels as good as the grand daddy Freelancer.

  • i_love_FFT@lemmy.ml
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    The game creator of freelancer has built his own studio to develop the spiritual sequel of freelancer.

    Have a look at Star Citizen (still in development).

    • RandomBit@lemmy.sdf.org
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      Have a look at Star Citizen (still in development).

      In development for a decade with over $580 million in development costs and no release date in sight.

      • aksdb@feddit.de
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 year ago

        I wonder if Star Citizen one day ends up as a case study for bad project management.

        That pisses me off so much. They could probably be at Star Citizen 3.0 or something by now with two fully working prior iterations, but now, instead they constantly shift their target around.

        • heftig@beehaw.org
          link
          fedilink
          English
          arrow-up
          4
          ·
          1 year ago

          It’s still not a game I would even remotely consider, but is it really bad management if it’s insanely profitable?

          • aksdb@feddit.de
            link
            fedilink
            English
            arrow-up
            3
            ·
            1 year ago

            If it collects money without delivering a result, it is a scam, isn’t it?

            The definition of a project is

            A project is any undertaking, carried out individually or collaboratively and possibly involving research or design, that is carefully planned to achieve a particular goal.

            If the only goal they achieve is “make money”, I don’t think that would align with what people gave money for. Because they could have chosen a charity otherwise.

            • TassieTosser@aussie.zone
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 year ago

              People keep saying they don’t deliver but they have been delivering. The game gets a new build every quarter with updates and new content. Players are still technically playing a development build so it’s full of bugs and only limited to one star system but that one star system is huge with 4 planets, 7 stations and lots of points of interest.

    • TassieTosser@aussie.zone
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      SC is nowhere near Freelancer yet though. Still only one system with no timeline on when the other systems will be added.