I’m having flashbacks to Skyrim. Developers were puzzled how players got a bounty even when no one was around and discovered that chickens were reporting crimes.
I’m reminded of CK2, where there was a big performance drop when the India DLC was released. The reason: all of the Greek and Armenian characters were constantly checking if every other character in the game was someone they would like to cut the balls off of, adding more characters caused an exponential increase in the time that check took.
And they’re pretty protective of them, I remember learning that one the hard way. Accidentally killed a chicken in Riverwood and suddenly the whole town was out to kill me for de-fowling them.
That shit was happening way before Skyrim
Examples?
Every Zelda game
Every one of them? Including the NES one?
Especially that one
Lol, how long did that go on for?
Never fixed in game AFAIK, but there’s a mod to fix it
Good ol’ Bethesda.
damn, lol
20+ years
omg that’s too funny to be real, yet…
https://www.pcgamer.com/todd-howard-on-chickens-reporting-crimes-in-skyrim/
Wait so they knew about it but didn’t fix it and just let that mod fix it instead?
That’s kinda what Bethesda does with all its games.
“It just works.” - Todd Howard
Fix it in the anniversary edition release
Extra fuck you!
According to another commenter, yep.
“Your divine punishment for evil is lag.”
I wonder if that’s why I’ve never had performance issues in BG3 on the Deck - I’ve never committed a crime in-game. Lawful Good ftw.
You can commit crime in this game? Why would you do that
Explains my lag so well. Everything freezes. Except my controllable character. But everyone else is standing still. I can’t interact with anything. Can only wait for the game to catch up. Was never a problem until I got to baldurs gate.