In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
Man, how about you rather try to not make the game an insufferable grind fest. I love the gameplay so much, but each time I decide to log back in and give it another go it doesn’t take long before that fun layer is peeled back and I see the grind lurking underneath.
the grind keeps attach rate though, it’s no good for them if you log in, have fun, do the stuff and log out again for six months
this is what all these GaaS are based around, I gotta grind this magical stick, I gotta grind Diamond, I gotta grind this battlepass or I’m losing money!
Honestly if I could play all of the game without having to grind like a fucking mad man, I’d probably regularly buy expansions and pay for a season pass.
I love the coop. I love the gunplay. I love most of the game except the grind.But I have kids and real life shit to do. I tried getting back into it during witch queen, but the amount of time I had to spend daily on it made it damn near impossible to play the dungeons and stuff. I had a little extra free time when I did that too. By the time I managed to hit the cap, I realized I was not having any fun doing it. So I quit. Had a clan I liked chatting and playing with. It was cool. But I’m just not going to keep paying for and playing a game that just feels like a tedious as fuck job.
sure, so here’s the reality check.
you aren’t profitable to these GaaS companies, you have kids and real life shit to do. you aren’t gonna bring them in money.
The people bringing in the money do the grind. it’s what all these GaaS games are. I too would enjoy if these studios made traditional games that are made to be enjoyable rather than made to keep attach rates up. but that’s not what they set out to make.
I mean I was purchasing the expansions and the season pass. And on games that I feel I’ll stick with for a while I even get some cosmetic stuff at times.
I doubt it is even a matter of them measuring the profit. I imagine that a lot of it is they (and many other gaas games that aren’t pay to win) are trying to be the only game a person plays. To make them feel devoted to it. Like they would have wasted so much of they give up (sunk cost fallacy) and that by switching games they’ll get behind in their main game. Because of they aren’t profitable with a repeatedly paid game and season pass off of a person then they have some real bad management. In fact, me paying for a season pass and the expansions and using the server less should make me more profitable than most players except for the whales that buy all the cosmetics too. Especially when Fortnite and Warframe are f2p and profitable.
🔔 🔔 🔔
people paying for the cosmetics, and the battlepasses are the profit generators for GaaS games. Destiny just keeps their expansion setup because it’s even more extra money
think about it. Fortnite is free to play, and it’s funded epic games basically singlehandedly since, all the aquasitions, unreal engine, their store. it’s all fortnite money, it’s all battlepass and microtransactions
That’s because they’re only making games for the whales who grew up thinking they have to be constantly unlocking a battle pass to have fun.
The game used to just be fun.
Now we only gave the indies making new ideas.
Fun fact this isn’t true! You can play games outside of gaas without relying only on indies.
I’m playing alan wake 2, and it’s fantastic and full of new ideas. Are you?
I hate grind, but I used to enjoy just playing D2 weekly, way beyond the weekly content.
Then they decided that literally everything needed to be a slog, and that being overpowered was bad, and they ruined my fun. I went from 80 hr weeks (I know this isn’t healthy) to 1 hour weeks over the course of a couple seasons. I still spent a lot of time after the launch of the latest DLC, but after that was done, and they upped the base difficulty by removing the effect of levels on almost all base content, I struggled to stay engaged. This season, I just gave up. I’ve got like 15 levels, when I usually have 200-300 in the battle pass.
I’m not saying they don’t have a grind problem, too, but it wasn’t what killed it for me.