I am disappointed in some of the reactions this !! proposal !! has received, with some people apparently reading it in the most uncharitable way. It was a proposal that tried to address technical problems package maintainers and release engineering is facing, not some conspiracy to break the “gaming use case”.

  • giacomo@lemmy.dbzer0.com
    link
    fedilink
    arrow-up
    1
    ·
    1 day ago

    aw man, i just switched to fedora workstation, now they drop some news like this?! unbelievable! i guess I will have to keep distrohopping to find a half decent Linux desktop!

    • Leaflet@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      9
      ·
      1 day ago

      Thankfully this isn’t actually being dropped. A more concrete plan of how to drop 32 bit but keep Steam and older games working is underway.

        • Leaflet@lemmy.worldOP
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 day ago

          Throughout the entire thread.

          Here’s the suggestions I remember

          • Recommend the Steam flatpak (cons: VR requires more tinkering to get working, flatpak version of gamescope apparently has limitations for dedicated Big Screen mode)
          • Ship Steam in a container (cons: breaks gaming on Asahi Linux, relies on third parties)
          • Ship a curated list of 32 bit software (cons: even if there’s just one 32 bit package, it’s still a lot of work and infrastructure, current infrastructure work need to be reworked)
          • Use ELN for building 32 bit packages (avoids the above mentioned infrastucture rework)
          • Stop shipping 32 bit stuff and rely on third party repos for it (cons: rpmfusion can’t afford to do this)
          • Create a SIG to represent 32 bit software or repurpose the Gaming SIG