Chris Perkins and Jeremy Crawford led the Dungeons & Dragons design team for decades at game publisher Wizards of the Coast. The two have been hired by Critical Role Productions’ game division Darrington Press.
Chris Perkins and Jeremy Crawford led the Dungeons & Dragons design team for decades at game publisher Wizards of the Coast. The two have been hired by Critical Role Productions’ game division Darrington Press.
On a scale of 0 (no clue what they are doing) to 10 (there is a master plan with a hundred steps), how strategic is Critical Role?
My guess would be around 3. This is mostly „seems like a cool idea, let’s do it“ without much of a plan.