Tony Bark@pawb.social to Games@lemmy.worldEnglish · 4 days agoTop D&D designers join Critical Role after quitting Wizards of the Coastwww.polygon.comexternal-linkmessage-square61linkfedilinkarrow-up1597arrow-down16
arrow-up1591arrow-down1external-linkTop D&D designers join Critical Role after quitting Wizards of the Coastwww.polygon.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 4 days agomessage-square61linkfedilink
minus-squaredumples@midwest.sociallinkfedilinkEnglisharrow-up1·2 days agoThat would be fun. Every game would just be a series of different fetch quests with a rotated list of the same enemies. Like a MMRPG but worse and more expensive
That would be fun. Every game would just be a series of different fetch quests with a rotated list of the same enemies. Like a MMRPG but worse and more expensive