Hey Dungeoneers, v3.1 is ready for beta, just in time to meet the estimate I gave (for once)!

In this blog post I’m going to go over what’s coming in v3.1! This update has a a mini Warrior rework, some new rooms in the dungeon, a new trinket, and an assortment of other changes and additions.

Read the Full Post Here

  • PlumBrake@lemmy.world
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    14 days ago

    I think I agree with sirxdaemon that the cleric is getting too strong, it’s starting to powercreep even the rogue. Though I personally don’t mind it as there’s finally more good options with high challenges. Having said that, I think data can be manipulated (losing is very easy to do in the hundreds), as I’ve seen some select few people online who are forceful about wanting the cleric to be the strongest.

    Really loving the rare enemies btw! I hope there will be new common enemies or minibosses in the future to freshen up the game, as rares are difficult to find. Interactable torches and breakable barrels will also be wonderful as it adds strategy.