Hey Dungeoneers, v3.1 is ready for beta, just in time to meet the estimate I gave (for once)!
In this blog post I’m going to go over what’s coming in v3.1! This update has a a mini Warrior rework, some new rooms in the dungeon, a new trinket, and an assortment of other changes and additions.
It’s entirely possible that something isn’t functioning correctly atm, but the intended functionality is that if the ability is already ready to go (0%) cooldown, you can continue to stack the cooldown reduction up to -100%, which means that when the shield triggers, it will immediately be ready to trigger again.
Thanks for the answer
That sounds really good. It gives us some good strategic options