Hey folks,
Shattered Pixel Dungeon v3.1 is getting very close to being ready for beta hopefully you’ll hear more about it in this coming week. One other new thing in it that I haven’t mentioned yet are two new rare enemies! Both are encountered in the Sewers, here one of them: Gnoll Exiles!
Gnoll Exiles are super powerful gnoll scouts, but they aren’t as aggressive. Years of solitude has made them pretty shrewd, and they won’t pick a fight with you of your allies. Of course they will retaliate, but the extra loot in their backpack might be worth the very tough fight.
(Image Description: A screenshot showing the Cleric hero approaching a gnoll exile. The exile looks similar to a regular gnoll scout, but wields a spear and has grey fur.)
@00_Evan
So they are kind of an armored statue, just not sitting in it’s own chamber but wandering around?It’s not exactly like this, but yes that’s an easy way to think of it.
Don’t know how to pronounce their name, but still cute.
new unique behavior? love it! especially since its so early on in the game, yeah might be rare but we come across albino rats and caustic slimes on a regular basis now don’t we
Very cool!
this actually sounds awesome, im sorry for pressing but, im especially excited for the graphical overhaul, any updates on that?
Unfortunately I don’t have any updates to give, if I did I would post about them.
I think the Gnoll Exile is a step in the right direction in helping with the hump that is the sewers, that RNG can sometimes make it become. In effect, the boost is fairly insubstantial given that the gnoll has to actually spawn in the runs that spike problematic.
As for the other new spawn, it’s gotta be a snake or fly. I’ll take a stab and say it’s not a fly. A rare snake spawn should have increased seed drop rate at the very least, which again would help with overcoming the sewers.
Awesome!
Ooooohhhh niiice optional enemy cool.