Seriously, I don’t know what it is about this super, but it feels absolutely terrible in PVP. There’s definitely something wrong with the damage resist, because it doesn’t even feel like 0% DR, it feels like negative DR sometimes. I can’t tell if maybe the animation just makes your hitbox an easier target or if you’re actually just getting melted faster in that super, but it makes it pretty damn impossible to actually close the distance to get within killing range on most maps. Even worse if somebody’s got Vorpal; you just get deleted before you even realize what hit you.
Not to mention the terrible third-person camera you’re forced into for this super which makes movement an even bigger chore. I bounce so many walls trying to grapple around in this super. Half my super energy is spent on just trying to position myself so that I’m closely-aligned enough on the X axis for the rope dart to even connect with my target.
And even then, it’s a coin toss whether or not it’ll register a kill at all. I’ve had so many times where the dart 100% pierces the enemy, and it just whiffs. It’s just bad in every regard. Meanwhile, Titans have like 5 different options for free OHKO melee abilities that seem to connect from halfway across Eternity sometimes.
It really makes me wish that Hunters had an exotic that gave you some sort of bonus for hanging onto your super, like Mantle of Battle Harmony or something, because I feel like I’m throwing every time I pop this super in PVP. If I ever manage to get a kill with this super, I pretty much never make it out alive. It causes me to end up hanging onto my super and not using it in some matches, because why risk feeding the enemy team a free kill when I can most likely land more kills without the super?
I’ll get off my soapbox now. Thanks for entertaining my rant. Bungie, pls buff, thx.