re: this article.

The title is a joke. “Free, but you have to make an EGS account” is a bit too rich for me.

  • CileTheSane@lemmy.ca
    link
    fedilink
    arrow-up
    1
    ·
    14 hours ago

    No, you’re imagining that games are like fuel. Games are not, in fact, like fuel. It’s not like you’re picturing it.

    You are saying that a product (games) not being compatible with every hardware (system) is the exact same thing as the product only allowed to be sold from 1 business.

    I substituted a different product (fuel) and hardware (engine) to highlight how absurd that is because you still seem to think they are the same thing.

    It doesn’t matter how theoretically profitable a port to another system might be, it still takes time and resources to produce. Time and resources that a company might believe can be more profitable spent elsewhere.

    It does not take time or resources to make a PC game that is on the EGS compatible with the PC on Steam. I don’t know how to explain this to you more simply.

    • MudMan@fedia.io
      link
      fedilink
      arrow-up
      1
      arrow-down
      1
      ·
      13 hours ago

      That is irrelevant, and I realize that attempting to explain this to you is now reflecting poorly on me, but here we are.

      Any first party submission is a first party submission. It has some cost and generates some profit. Believe or not, game publishers have these things called speadsheets. They can sum like nobody’s business.

      They can count how much money they can make by porting something and how much money they can make from, say, putting those same engineers to work on something else. And they will typically do the thing that yields the most money.

      Not that it matters because these days most games are on middleware engines targeting effectively a few iterations of the same rebadged mid-spec PC, so a bunch of ports ARE in fact mostly pushing a button to make the game go. Hell, most of the work across the current-gen consoles comes down to sorting out all the APIs and metadata nonsense from all the first party services.

      Of course it’s cheaper to put a PC game in more than one storefront, but it’s also irrelevant because, and I can’t stress this enough, all storefronts are running on the same computers, so you’re typically not blocked from any of your userbase. Next to zero cost, next to zero reward.

      You aren’t even arguing about exclusivity to a platform, you are arguing about the layer of download management software that installs the same files to the same computer. It’s the stupidest fanboyism I have encountered in all my years of paying attention to videogames for fun and profit. It’s baffling.

      You can even boot your Epic games from inside the Steam interface and use all the Steam features on them. This is such a nonsense debate it doesn’t even begin to justify all this back and forth you and I are having here, let alone however long it took to put together this meme. I swear, man, gamers are exhausting sometimes. I am done here.

      • CileTheSane@lemmy.ca
        link
        fedilink
        arrow-up
        1
        ·
        12 hours ago

        You aren’t even arguing about exclusivity to a platform, you are arguing about the layer of download management software that installs the same files to the same computer.

        Exactly. You are arguing about “exclusivity to a platform is bad because monopolies” but somehow exclusivity to the download management software, something that there is no good reason for, is good?

        It’s the stupidest fanboyism I have encountered in all my years of paying attention to videogames for fun and profit.

        “I don’t like this specific company because of these things that they do” is the opposite of fanboyism. The only fanboyism is you ranting for post after post trying to argue that EGS’s anti-consumer practices are “good actually because everyone chooses to use Steam so that makes Steam bad.”