• Phen
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    28 days ago

    Some projects will end up being a waste of resources, but others end up printing a ton of money.

    • helenslunch@feddit.nl
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      28 days ago

      Sure, but anything that “The point wasn’t even to make a product out of it” is 100% definitely a waste of resources. So either they’re intentionally throwing money in the garbage or the intent absolutely was to make a product out of it…

        • SoJB@lemmy.ml
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          27 days ago

          That user legitimately spends all day posting pedantic BS lmao, this is hilarious.

          Literally the archetype of le Reddit neckbeard to a tee, Christ what a loser

          • sp3ctr4l@lemmy.zip
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            27 days ago

            … and they’ve now deleted all their posts.

            I do have to say this has been amusing… haven’t seen this caliber of very obviously wrong but actually no you’re wrong in a while.

            EDIT: Wow, no, holy shit, their entire account is gone now.

          • helenslunch@feddit.nl
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            27 days ago

            Wow, okay, that’s really fucking rude and uncalled for. Congratulations. You win. I quit. Goodbye.

      • john117@lemmy.jmsquared.net
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        27 days ago

        this is how I know you’ve never created anything, lol. lots of times, you fail at making something, but you learn from those failures.

        who knows what other projects they threw money at and failed, the only one I can think of rn were the steam machines.

        I’m sure they learned from those mistakes, tried again, and here we are with the steam deck

        • helenslunch@feddit.nl
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          27 days ago

          this is how I know you’ve never created anything

          So I suppose you spend millions funding engineers to create products as personal toys with no intention of selling any of them?

          • FigMcLargeHuge@sh.itjust.works
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            27 days ago

            It’s not as strict as you are trying to make it out to be. My favorite job ever was a small company. The owner was fine with us programmers just working on pet projects on company time. I was goofing around at some point and ended up writing us some code that ended up being kind of a workshop for some code that us programmers would have to sit and work on. It allowed non-programmers to set up the same conditions and handled the ‘code’ part internally. It was all because I was just goofing around with program ideas and eventually got to that point where I had my eureka moment. I didn’t set out to waste company time and money, but the end result paid off in droves, which is exactly how it sounds like the deck came to be. Another programmers goofy side project turned into an accounting package that we ended up tying into our actual product. If our boss/owner had been looking at it the way you are describing, none of that would have come to fruition, but look at all the money he would have saved not letting us programmers do what we did. /s

          • john117@lemmy.jmsquared.net
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            27 days ago

            thats called R&D. I don’t personally spend millions of dollars, but I do spend money on things that never pan out but teach me a lot of lessons I can apply to my next project

          • captainlezbian@lemmy.world
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            27 days ago

            If I owned a multimillion dollar company, probably yeah. There’s a limit but for a groundbreaking company the RCA labs are more a warning of “but they actually have to complete projects at some point and have direction” than a “everything needs to be rigidly directed”.

            “Hey I have an idea for something I’d like to exist” is quite possibly one of the best things a business owner can hear out of an R&D engineer’s mouth. You provide oversight in accordance with the risk factors established by your financials, business plan, and how good of an idea it is. But if a bunch of them like it as a product that’s a good sign.

      • Jrockwar@feddit.uk
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        28 days ago

        It’s not a waste of resources if you learn something. Think of this as research rather than product development. You can try many things (from VR, to miniaturised computers, to cloud gaming, controllers with wonky form factors…) to see what results in a good experience. You don’t need to get anywhere near a full fledged product to understand those things, so the waste of resources isn’t massive anyway.

        I’d bet at the moment people decided “this is useful, I even want this for me, so let’s turn it into a product” the steam deck looked more like a screen, a gamepad and a raspberry pi all taped together or jammed into a 3d printed prototype chassis.

        If people have spare capacity to work on these projects, the material cost at such a point can be under <5k which is peanuts for a company like Valve.

      • sp3ctr4l@lemmy.zip
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        27 days ago

        Do you really, truly believe that everything that’s never been done before is a 100% sure bet to invest time and money into?

        Do you really have no idea of how complex, untested, but potentially viable ideas come to fruition, come to be found out as coherent and workable vs incoherent and non workable?

        … You are aware that matchsticks were essentially invented by the scattershot approach of a man who just had the time, funding, and materials to just basically randomly test a whole bunch of chemical compounds, and he just happened to accidentally drag a stick covered in concoction #38 or whatever against a hearth, whereupon it burst into flame?

        … Do you think the Wright Brothers, or any other early experiments of developing flying machines… or all those involved in early rocketry… do you think all of those people were 100% sure that each of their designs would work?

        • helenslunch@feddit.nl
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          27 days ago

          do you think all of those people were 100% sure that each of their designs would work?

          I’m sure 0% of them did but 100% of them were researching to find products to sell.

          • Olhonestjim@lemmy.world
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            27 days ago

            Nothing worth doing is ever worth doing just for money. You’ll never innovate if you never put time into projects simply for practice, or better still, enjoyment.

            • helenslunch@feddit.nl
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              27 days ago

              You’ll never innovate if you never put time into projects simply for practice, or better still, enjoyment.

              That’s just pure non-sense.

        • helenslunch@feddit.nl
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          27 days ago

          Is there a point you’d like to make or did you just come to here lob personal attacks?

          • AwesomeLowlander@sh.itjust.works
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            27 days ago

            That’s pretty much the point. The steam deck was a huge success, but the only reason it could exist and be such a success was because they had the freedom to do what they liked and not worry about management with attitudes like yours.

            • helenslunch@feddit.nl
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              27 days ago

              I dunno where you’re getting my “attitude” from. I am not a manager and have not given any opinions on how management should work.