I’ve got more COSMIC propaganda. This is a more in-depth overview of COSMIC DE by System76.

Another kicker: COSMIC uses hybrid graphics so your dedicated GPU is only used for certain applications which require it instead of your entire desktop. No more needing to switch between integrated and dedicated graphics on your laptop!

Kick #2: COSMIC apps work on both Linux and Windows operating systems (just like KDE apps).

  • Achyu@lemmy.sdf.org
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    1 month ago

    Is there a timeline for PopOs 24 release?
    I’m currently on OpenSuses Leap, since I saw on the net that it’s easy to install on my laptop which has a nvidia gpu

    Avoiding ubuntu because of the things heard about snap, but have also heard that PopOs is cool and am thinking about trying it out.

    Most beginner tutorials on the net seem to target debian/ubuntu users, so there’s that too. Opi n factory are useful, but sometimes I avoid trying out some things because the packages are not easily available.

    • hello_hello [they/them, comrade/them]@hexbear.netOP
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      1 month ago

      Timeline is in rough stages right now. 2 alphas, a beta, and then a stable release alongside POP!_OS 24.04 which should be released around mid summer to the end. But as always, there are no hard dates for a good reason.

      POP!_OS will do yearly releases from that point as well as maintaining upstream system components like Mesa, nonfree Nvidia drivers, systemd, pipewire among others.

      There’s no plans to move away from their ubuntu base. COSMIC will come to other distros for sure like OpenSUSE and Fedora (obv Arch as well) so don’t feel like you have to use POP!_OS to get COSMIC.

      • Achyu@lemmy.sdf.org
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        1 month ago

        Thank you.

        mid summer to the end

        American season? Assuming that since System76 is based in there. Searched about it on the net; does it mean August/September?

        • hello_hello [they/them, comrade/them]@hexbear.netOP
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          1 month ago

          Yup. Dates are flexible though. We are still at the cutting room floor stage and things outside of COSMIC have to be resolved as well (Nvidia support in Linux, HDR color support, wayland protocol finalization etc).