In an exclusive interview with Kotaku, Larian runs through how Baldur’s Gate 3’s expansive character creator came to be
I think the main concern I have is that we’ll have all the tools to make a great looking gruff half-orc or ancient witch, but still be stuck with the option of two soft-spoken voices that sound pretty much exactly the same.
There are more voices datamined and I believe I heard one of the attendees of the last Panel from Hell to say there are two further choices for voices in the full game. I have consumed so much BG3 media in the last month that I won’t be able to find that, though, so take that as a ‘maybe.’
(Was it Wolfheart? It might have been Wolfheart…)
Always great to see an in-depth character creator. Can’t wait to spend hours tweaking my character to get them just right instead of actually playing the game.